![]() ![]() It's obvious that the Camelot focused more on the story side of things than on the graphics, since the graphic engine and music soundtrack hasn't been altered noticably. ![]() In fact, not much at all has changed from the first Golden Sun game, which is definitely not a bad thing considering it was, by far, the prettiest RPG on the system, with fantastic special effects and a powerful music soundtrack that really took advantage of the GBA's hardware. These conversations are certainly necessary in offering all the details needed to follow the pretty convoluted plot, but Golden Sun has definitely been known for dialogue that goes on for just a little too long.and the same happens in The Lost Age, right down to the silly Yes or No questions that have no bearing on the plot and are there just to give the gamer a feeling of involvement to the storyline. This is a really excellent feature that encourages players to work through the original.Īpart from the prologue, most of the story reveals itself through extremely wordy conversations. Without the transfer, players just get the standard Isaac attributes. Isaac, the lead character from the original game, will eventually return in The Lost Age.and players who have finished the original adventure can get the upper-hand with his original Golden Sun attributes. Though players can play the game by itself, Golden Sun: The Lost Age rewards players who have completed the original adventure by giving them the ability to move Golden Sun data into this sequel, either via two GBA systems and link cable, or an outrageously long password. Like the original Golden Sun, the entire storyline of Golden Sun: The Lost Age unfolds as players work their way to the individual towns, temples, and hidden underground locations, and to even offer a brief synopsis of what's going down in The Lost Age would not only take up a few pages of text, it would also ruin a lot of the surprises in store for players. The adventure takes off on its own after the island (seen at the end of Golden Sun carries them off and slams them into another part of the continent. Players assume the role of another adept (magic-weilder), Felix, set off to complete the mission started in the original game. In Golden Sun: The Lost Age, the story picks up at the end of Golden Sun, almost overlapping the tail end of the original's storyline. And while the prologue at the beginning of the game does a good job of summing up the entire backstory of Golden Sun, it really is just a Cliff's Notes version of the plot.and as wordy as it is, it just can't make the storyline any clearer than playing the original game and finding out everything first-hand. While it's not necessary to have played through the original game, it's certainly encouraged and those expecting to get a much better RPG by leaping over the first game and diving right into Golden Sun: The Lost Age would be simply depriving themselves of a still great adventure. Link cable support for two player battles.Support to carry over character data from Golden Sun.
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